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Star Trek: Strange New Worlds Cues

Manage the moments players can mark while they watch.

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Theme Cues

30 cues
A captain gives an order
A challenge appears
A character asks a question
A character helps another
A character is surprised
A character learns something
A character shows courage
A character takes a risk
A conflict occurs
A danger appears
A difficult decision is made
A friendship moment occurs
A lesson is learned
A mission changes direction
A mission is discussed
A mystery is investigated
A new culture is encountered
A new planet appears
A plan is discussed
A problem is discovered
A scientific discovery is made
A solution is proposed
A starship is shown
A strange lifeform appears
A surprise occurs
A team works together
A victory is earned
A warning is given
Hope is restored
The adventure continues
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